Millennium Space Systems, A Boeing Company

As a key member of the in-house design team, I was responsible for managing a diverse array of project requests, adapting quickly to meet evolving needs. For 3D design tasks, I worked closely with engineers who provided the initial CAD models, which I then imported into KeyShot 7 for rendering. My focus was on enhancing the lighting, materials, textures, and skin design to ensure a highly realistic and visually captivating result.

After the initial renders were completed, I meticulously refined the assets in Photoshop, adding final touches and fine details. The finished designs were then seamlessly integrated with carefully chosen backgrounds to create a polished, cohesive visual narrative that would help Boeing with more contracts.

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